Patches, Patience, and Planning

Morning Update

Had an idea this morning for an annual mid-October release called "The Pumpkin Patch". Along with whatever fixes and features are ready to release, it will add a unique magical pumpkin that can be eaten for comedic effect. Also, there will be some Achievements (at least the first release).

Afternoon Update

Still waiting on word from the bank. Their customer support seems to have workflow and communications issues. However, their initial date for notification of acceptance was tomorrow. I'll wait until the day after to start pestering.

Also did a requirements brainstorming session for the game. It was useful! I had come up with an idea on my morning constitutional and wanted to jot it down. Then I got into other idea like difficulty levels and how to define them. More and more ideas came out, but as they did, my brain was filtering them into the "That should be done in a post-MVP release." While not explicitly defining the MVP, it did help to define what it would NOT be.

I'm going to spend the rest of the afternoon looking for free software with which to create music.