Getting Busi-ness with Music and Requirements

Morning Update

Got notified that I officially have a bank account. Yay! Hooked it up and transferred some funds. Soon as I get a card from them I can officially start paying for things as a company (AWS, GitHub, etc.).

Also, I looked into some music software last night and I think I decided on one. I was specifically looking for a steep learning curve (that phrase is often misused), a good library of sounds (drums, bass, horns, etc), and relatively cheap. I think I found all three in LMMS! In addition, there are TONS of VST plug-ins available through DSK Music

I'm excited for these "breakthroughs". I was kinda bummed at the banking hold up.

Today I'm going do more requirements gathering, being more specific about the gameplay rules, level creation, and taking notes on ideas I come up with that need to be put into post-MVP goals. Hopefully, I'll get an MVP in a month or so and then just iterate over it.

I'm still debating using Godot (although, I did find there was some automated test support) or just going straight console. And by "console" I mean and actual terminal console, not X-Box or PlayStation. Real consoles.